Sep 27, 2007, 12:34 AM // 00:34
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#1
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Wilds Pathfinder
Join Date: Sep 2007
Guild: Textual Harassment [kTHX]
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Monk Hero Builds
I've tried almost everything, but I'm still not happy with my monk hero builds! Please post any suggestions or anything that has worked for you.
Thanks,
~Sickle
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Sep 27, 2007, 09:40 AM // 09:40
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#2
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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I usually use
[skill]Signet of Rejuvenation[/skill][skill]light of deliverance[/skill][skill]dwayna's kiss[/skill][skill]words of comfort[/skill][skill]mend condition[/skill][skill]remove hex[/skill]optional optional
With those heals things usually don't go wrong
Somewhere else a guy posted a n/rt healer build, I tried it and I was really impressed by it's healing power, and the energy return from soul reaping does the rest, so thats also an interesting option:
N/Rt
[skill]Weapon of Remedy[/skill][skill]Vengeful Weapon[/skill][skill]Mend Body and Soul[/skill][skill]Spirit Light[/skill][skill]Protective was Kaolai[/skill][skill]Life[/skill][skill]Signet of Lost Souls[/skill][skill]Death Pact Signet[/skill]
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Oct 04, 2007, 05:54 PM // 17:54
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#3
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Frost Gate Guardian
Join Date: Jul 2007
Location: Southern Maryland
Guild: Midnight Oasis
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I want to bring this thread back to life, the N/RT build looks interesting, going to have to give it a try. On the other hand, I have been trying to get Dunkoro and Talkhora to do my bidding and through running low on energy they tend to drop/almost drop the ball during crucial moments. While they keep things relatively fluid, I would like a little better results. Then again, maybe my monks are doing quite well and I just don't realize it. With full radiant / attunement / Vigor armor on both and +2 heal/+2 protection and +1 divine respectively, and both using a hourglass staff, I've found these two builds to work out alright, as long as too many foes aren't brought into aggro.
http://www.pvxwiki.com/wiki/Build:Mo...ous_PvE_Healer
http://www.pvxwiki.com/wiki/Build:Mo...ste_LoD_Healer
Last edited by Larcen; Oct 04, 2007 at 05:56 PM // 17:56..
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Oct 05, 2007, 08:59 AM // 08:59
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#4
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Larcen
On the other hand, I have been trying to get Dunkoro and Talkhora to do my bidding and through running low on energy they tend to drop/almost drop the ball during crucial moments.
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Yeah e-management is always a problem with hero monks, because these buggers sometimes tend to heal pets/minions or just plain over-heal. My solution was always bringing eve the blood hench or stick blood ritual onmy mm.
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Oct 05, 2007, 12:19 PM // 12:19
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#5
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Frost Gate Guardian
Join Date: Jul 2007
Location: Southern Maryland
Guild: Midnight Oasis
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I was thinking the same bungus, but is a hero smart enough to use it correctly?
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Oct 05, 2007, 01:54 PM // 13:54
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#6
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Larcen
I was thinking the same bungus, but is a hero smart enough to use it correctly?
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Yeah, they just slap it on any caster that's low on energy. With my playing style (Leeroy in and bash some) that's often the monks.
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Oct 05, 2007, 01:55 PM // 13:55
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#7
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Academy Page
Join Date: Jun 2007
Profession: Mo/
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I typically take mo/me hero builds put 12 into the primary (prot or heal) 10 into divine favor, and then 8 into inspiration. Then I just add in leech signet and power drain for energy management, since they use them the first opportunity they get as they recharge. You could argue that giving up att points and 2 skill slots may not be the best idea, but which is worse, having all the right skills but not enough energy to use them or dropping a couple skills and being able to last longer on average. I have used this style through all 3 campaigns and through most of GW:EN and unless you really aggro to much, they do a good job.
Also, I have tested the N/Rt and it is very effective as well. Although he seems to die faster than the monks, but this may be because I was in the torment areas of nightfall while testing.
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Oct 05, 2007, 01:56 PM // 13:56
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#8
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Frost Gate Guardian
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heros and henchies are extremley good at running blood ritual
as my dunkoro i run
[skill]Word of healing[/skill][skill]Dwayna's Kiss[/skill][skill]Ethereal Light[/skill][skill]Signet of Rejuvenation[/skill][skill]leech signet[/skill][skill]power drain[/skill][skill]holy haste[/skill][skill]Resurrection Chant[/skill]
the interupts provide all the energy dunkoro needs plus they are awesome at it ... i do not have gwen or i would change [skill]Signet of Rejuvenation[/skill] for [skill]Cure Hex[/skill]
sometimes i switch my elite to lod
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Oct 05, 2007, 01:58 PM // 13:58
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#9
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Ascalonian Squire
Join Date: Sep 2007
Guild: Know a Man Ask [Life]
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I'm not a big fan of 'heals only' because i load up on defense and support. I run LoD prot
[card]Light of Deliverance[/card][card]Signet of Rejuvenation[/card][card]Dwayna's Kiss[/card][card]Reversal of Fortune[/card][card]Shield of Absorption[/card][card]Dismiss Condition[/card]
and of course, stick on
[card]Leech Signet[/card][card]Power Drain[/card]
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Oct 05, 2007, 02:15 PM // 14:15
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#10
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Frost Gate Guardian
Join Date: Jul 2007
Location: Southern Maryland
Guild: Midnight Oasis
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Ill give blood ritual a go then. I normally do use above said mesmer skills on all 3 hero's, just not since trying out different builds in search of better healing / protection / energy management.
Question on Word of Healing, do the hero's use it at appropriate times, or at the wrong times?
Brood Star, how does the prot/heal hybrid workout? Attribute wise as well?
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Oct 05, 2007, 02:17 PM // 14:17
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#11
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Ascalonian Squire
Join Date: Sep 2007
Guild: Know a Man Ask [Life]
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they just use it as their main heal. it's still stronger than orison so it's not that bad, but orison is just so 'plain' that it's not as good as say LoD or something else
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Oct 06, 2007, 03:32 PM // 15:32
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#12
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Frost Gate Guardian
Join Date: Feb 2007
Guild: Noble Honor [NH]
Profession: E/
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I never use LoD monk. If I want something like that, I take a Paragon. I would post my hero builds but I don't know how to do it the way I see everyone doing. <.<
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Oct 06, 2007, 03:55 PM // 15:55
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#13
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Frost Gate Guardian
Join Date: Feb 2007
Guild: Noble Honor [NH]
Profession: E/
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Now I know.
I usually only take one of them.
15 prot
11 divine
8 healing
[card]Zealous Benediction[/card][card]Gift of Health[/card][card]Reversal of Fortune[/card][card]Shielding Hands[/card][card]Deny Hexes[/card][card]Divine Spirit[/card][card]Rebirth[/card][card]Dismiss Condition[/card]
15 healing
13 divine
3 prot
[card]Ethereal Light[/card][card]Orison of Healing[/card][card]Heal Other[/card][card]Dismiss Condition[/card][card]Deny Hexes[/card][card]Divine Spirit[/card][card]Healer's Boon[/card][card]Resurrection Chant[/card]
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Oct 08, 2007, 09:14 PM // 21:14
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#14
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Ascalonian Squire
Join Date: Sep 2007
Guild: Know a Man Ask [Life]
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Quote:
Originally Posted by Larcen
Brood Star, how does the prot/heal hybrid workout? Attribute wise as well?
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obviously it's a bit less effective protting than a dedicated protter, and a bit less effective than a dedicated healer.
that being said, there aren't really any good healing elites for heroes (cough zb) which basically leaves you to glimmer/lod. as for 'real prot', there's just SoR and maybe RC.
so i just stick on LoD, give him dismiss, give him SoA/some other prot and now my party has like 10x more survival. just tag along another healer monk henchie and you're set.
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Oct 09, 2007, 03:18 AM // 03:18
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#15
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Lion's Arch Merchant
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Actually I can understand the gripe of hero monks. Even when I play a Mo/ I too have difficulties in e-management. In a difficult fight where there is constant mass spike damage, it sends my energy to the drain.
I know many feel that ZB or LOD kind of sucks on heroes beczuse it zaps their energy to near empty, they will wait for the energy to regen to reach the minimium amount of energy for usage of the lowest enegry skill available to activate them.
I made a pure ZB prot monk & a pure LOD heal monk loading as little 10 energy skills as possible. I will load my builds later. When I use them (whether together or just 1 of them), they perform ok. I noticed that if there is an ally with more then 50% damage, the prot monk will wait for the energy to reach 10 & use ZB even is ROF is available. After the zb, they will ROF whoever needs it. Of course, the LOD monk will juz keep spamming LOD & because of the lack of energy to use other heal skills & the whole party will usually be in a less then 80% health, LOD will be effective.
p.s. pls don't flame me but constructive feedback is welcome. :P
Dunkoro
Heal 12+1+3
Divine 12+1
Prot 3
LOD/Dismiss Con/Cure Hex/Dwayna's Kiss/Orison/Healing Ribbon/Healing Touch/Res Chant
Talkora
Prot 12+1+3
Divine 12+1
Heal 3
ZB/Dismiss Con/Cure Hex/ROF/Prot Spirit/Draw Cond/Extinguish/Rebirth(disabled)
edit : added the builds
Last edited by cyber88; Nov 03, 2007 at 02:12 AM // 02:12..
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Oct 22, 2007, 03:33 AM // 03:33
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#16
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Lion's Arch Merchant
Join Date: Jul 2007
Location: GMT+8
Guild: The Elite Guard of Tyria (TEGO)
Profession: Mo/
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energy management ? try this :
[skill]Healing Light[/skill][skill]Vigorous Spirit[/skill]
OR try this for all-in-one :
[skill]Blessed Light[/skill]
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Oct 22, 2007, 03:35 PM // 15:35
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#17
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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The N/Rit by Sab is an excellent healer. But there's a catch. Spirit Light will cause the N/Rit to sacrifice life, and it only has the Life Spirit on its bar. With the nerf to spirit health, that spirit can die very easily. Carry along another spirit. Ranger spirits work. So does the Winds spirit from the Vanguard title track. If you use the N/Rit MM, consider replacing the rez with the Recovery spirit.
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Nov 02, 2007, 09:53 PM // 21:53
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#18
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Academy Page
Join Date: Oct 2007
Location: Asia
Profession: E/
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Sorry for reviving the thread.
I've posted earlier a question in another thread about monk heroes but it was off-topic so I'll continue it here.
Should monk heroes' rez skills be disabled in combat? Also, what rez skill should they be bringing (without limitation from their secondaries)? Dunkoro's equipped with Renew Life (er...how do you show the skill icon?).
Thanks.
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Nov 03, 2007, 12:04 AM // 00:04
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#19
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Krytan Explorer
Join Date: Jun 2005
Profession: Mo/
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no u dont have to disable them, i find mine rarely uses them unless enemies are gone. my me/mo with rebirth(probaly should change to something better) however uses it always (which i like)
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Nov 03, 2007, 02:32 AM // 02:32
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#20
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Lion's Arch Merchant
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Nah. It is ok. This juz meant that we haven't given up totally on hero monks. Actually, Sab's triple nec team is fantastic. I am using it when I h/h. The only issues I have is when interupt is needed & my SOJ (btw I play a smite monk when I h/h) isn't kding mobs as much as I want,plus zho henchie is available, then I would change the hero setup. The triple necs cannot really handle excessive spike damage but it does provide a steady stream of heals.
For the e-managemant suggested by elysiumIX, if the 2 skills is put on the heal monk hero (HL & VS), it will provide some form of energy return or it can relieve pressure for him/her to heal.
For BL, I don't really agree though. I tried it on my Tal & she spams it like there is no tomorrow. She slaps it on anyone who has less den 100% health (even when it is 99%) & she always ignore the added conditions. So after taking into consideration the recharge time, the other skills available on the skill bar, plus natural regen. after spamming it 3 times which is abt 20s after the battle started, she is zapped.
If there is someone with a hero build that effectively uses BL, would that kind soul share with all of us? :P hehehe. I feel that BL is a great skill & effective use will be fantastic.
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